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		<title>Chancel Aleph - new forum posts</title>
		<link>http://nobilis.me/forum/start</link>
		<description>Posts in forums of the site &quot;Chancel Aleph&quot; - A Nobilis Fansite</description>
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		<lastBuildDate>Thu, 29 Jul 2010 22:48:28 +0000</lastBuildDate>
		
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				<guid>http://nobilis.me/forum/t-175030#post-567356</guid>
				<title>Re: Public?</title>
				<link>http://nobilis.me/forum/t-175030/public#post-567356</link>
				<description></description>
				<pubDate>Sun, 23 Aug 2009 07:00:47 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>It's a public site now, although it's somewhat deserted. Sorry for missing your post when it happened! Hopefully once the second peculiar book arrives, there will be an uptick in activity.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89735">General Discussion / General Discussion</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-175030/public">Public?</a>
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				<guid>http://nobilis.me/forum/t-175030#post-558108</guid>
				<title>Public?</title>
				<link>http://nobilis.me/forum/t-175030/public#post-558108</link>
				<description></description>
				<pubDate>Mon, 10 Aug 2009 19:19:04 +0000</pubDate>
				<wikidot:authorName>Nyren</wikidot:authorName>				<wikidot:authorUserId>361697</wikidot:authorUserId>				<content:encoded>
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						 <p>I have been wondering for a while about active forums/wikis for Nobilis, and stumbled across this site. I would love to share and borrow ideas with other HGs and perhaps gain assistance in deciphering some of the more ambiguous bits of "Brogstromancy" (shouldn't that be "Moramancy" now? Or is Moramancy already coined as the magic of phonetic animation?) contained within the rulebook.</p> <p>Is this wiki meant as a public dumping grounds for everyone's Nobilis-related ideas, or just the creator's and his friends and/or players? I would love to share some of the campaigns I have run and experienced thus far, if that is what the wiki is for.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89735">General Discussion / General Discussion</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-175030/public">Public?</a>
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				<guid>http://nobilis.me/forum/t-171880#post-545087</guid>
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				<link>http://nobilis.me/forum/t-171880/posting-guidelines#post-545087</link>
				<description></description>
				<pubDate>Mon, 27 Jul 2009 01:15:57 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>You should just be able to rename/move it now. I've edited the permissions to make this possible.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171880/posting-guidelines">Posting Guidelines</a>
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				<guid>http://nobilis.me/forum/t-171880#post-544652</guid>
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				<link>http://nobilis.me/forum/t-171880/posting-guidelines#post-544652</link>
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				<pubDate>Sun, 26 Jul 2009 10:57:53 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>For adding a new Noble to the list, couldn't we just delete the ones we've already done, and copy-paste it to the Noble page?<br /> Or does that not work?</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171880/posting-guidelines">Posting Guidelines</a>
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				<guid>http://nobilis.me/forum/t-171880#post-544572</guid>
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				<link>http://nobilis.me/forum/t-171880/posting-guidelines#post-544572</link>
				<description></description>
				<pubDate>Sun, 26 Jul 2009 06:31:13 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>Oh, right, ordinary users can't rename/move things. I guess it wouldn't be a huge risk if anybody could do that… or would it?</p> <p>I should ask and find out what the preferred permissions are to minimize the risk of vandalism. Until then, just categorize any new pages you create so that I don't have to go back and recategorize them later… I have enough of those to do already. :(</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171880/posting-guidelines">Posting Guidelines</a>
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				<guid>http://nobilis.me/forum/t-171880#post-544569</guid>
				<title>Categories?</title>
				<link>http://nobilis.me/forum/t-171880/posting-guidelines#post-544569</link>
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				<pubDate>Sun, 26 Jul 2009 06:24:25 +0000</pubDate>
				<wikidot:authorName>Dyne</wikidot:authorName>				<wikidot:authorUserId>355654</wikidot:authorUserId>				<content:encoded>
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						 <p>I know Mediawiki syntax for such things, but wikidot is different on some things. Since the help is being less than helpful … we ordinary users don't have the ability to rename a page, so how does one go about adding it to a category?</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171880/posting-guidelines">Posting Guidelines</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543954</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543954</link>
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				<pubDate>Sat, 25 Jul 2009 09:08:48 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>See, I'd say that would require a Gift of some sort, for others not to notice when they can't tell where Nature Spirits are suddenly, by making the Nature Spirits themselves both want to hide as well as capable of doing so.</p> <p>If nothing else, that would either cost MP or be more than a single CP, for such a Gift.</p> <p>EDIT<br /> Also, changed the Gift so that it now only tells him that others are coming near him, not their position relative to himself.<br /> And I've increased the Miracle Level to 4 now, as well.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543736</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543736</link>
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				<pubDate>Sat, 25 Jul 2009 00:48:30 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>They'd still leave a blank spot; they'd just be hiding it by being very sneaky.</p> <p>Just like how normal people being stealthy are still visible; they're just taking trouble to make sure you don't see them. It's the same principle. If stealth didn't work this way it would be impossible to do a lot of things that stealth-based characters are going to want to do.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543640</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543640</link>
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				<pubDate>Fri, 24 Jul 2009 21:43:39 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>The Gift isn't about telling him where things are, though.<br /> The main utility Masks would get from it is the fact that it leaves a "blank" spot for him to notice, an area that he suddenly won't know anything about.<br /> The divination itself isn't as important when compared to the ability to notice when a "blank" shows up on it, indicating an Anchor, Noble or Excrucian-shard.</p> <p>Even if you act with stealth, you will still leave a blank spot, won't it?<br /> That is, after all, a major part of miraculous beings - they leave blank spots on Divinations.</p> <p>Otherwise, it'd be easy to find, say, Cneph or find out who gave the Excrucians their first Estate, since they wouldn't leave blanks on Divinations.</p> <p>In fact, even if they use a miracle, to hide themselves in order to sneak up on him, that also leaves a "blank spot" for him to notice, doesn't it?</p> <p>And, since nothing short of Imperial Miracles (and Blind Lie, I guess) can alter Masks perceptions or thoughts, he should notice when an area suddenly appears as something he can't know anything about at the moment.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543542</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543542</link>
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				<pubDate>Fri, 24 Jul 2009 19:34:58 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>Not if the miracle level they use for "not being seen" is higher than your "I see you" level.</p> <p>I just thought Existence was troublesome in that it probably counts as a "wide variety of Estates."</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171588#post-543448</guid>
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				<link>http://nobilis.me/forum/t-171588/lesser-immortality#post-543448</link>
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				<pubDate>Fri, 24 Jul 2009 17:09:46 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>Well, I'm not your HG at the moment, so I don't have veto power (the only thing I have veto power over is bad spelling), so it would be up to him. I just don't want to popularize a Gift that almost everybody would prefer to take instead of Immortal as presented in the book.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171588/lesser-immortality">Lesser Immortality</a>
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				<guid>http://nobilis.me/forum/t-171588#post-543404</guid>
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				<link>http://nobilis.me/forum/t-171588/lesser-immortality#post-543404</link>
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				<pubDate>Fri, 24 Jul 2009 16:06:21 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>All I wanted is actually to have her be impossible to outright kill, while you can still permanently trap her…<br /> Guess I'll remove the Spirit point and give her Invisibility or something with the leftover CP.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171588/lesser-immortality">Lesser Immortality</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543403</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543403</link>
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				<pubDate>Fri, 24 Jul 2009 16:03:49 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>Actually, since it's automatic, wouldn't that be much harder to do?<br /> I mean, wouldn't Masks still know about how there is a blank spot where he should notice the Estate of Others, like say a Nature Spirit or something like that?</p> <p>EDIT<br /> I mean, the Nature Spirits won't be able to hide from him, so when he notices that he can't tell where they are, he should at least become cautious.</p> <p>Though I'm not too sure what was wrong with it when he had the L. Div. of Existence instead…</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171602#post-543401</guid>
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				<link>http://nobilis.me/forum/t-171602/queen-of-sand#post-543401</link>
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				<pubDate>Fri, 24 Jul 2009 16:00:48 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>It isn't global, for one, which I think Sovereign's Gift is.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171602/queen-of-sand">Queen of Sand</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543394</guid>
				<title>Re: Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543394</link>
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				<pubDate>Fri, 24 Jul 2009 15:49:25 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>Yes, since you can still detect the presence of things that aren't vulnerable to miraculous alteration, since they show a "blank spot."</p> <p>The main issue with the Gift is that it's built on a level 2 miracle, so Aspect 3 stealth will still technically beat it.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171588#post-543388</guid>
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				<link>http://nobilis.me/forum/t-171588/lesser-immortality#post-543388</link>
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				<pubDate>Fri, 24 Jul 2009 15:40:38 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>You wouldn't get out <em>instantly</em>. Immortals can still be trapped for thousands of years. They just can't be trapped permanently because they effectively have infinite amounts of energy to use to escape.</p> <p>I think the effect you want might be better served by taking Immortal and giving yourself a "Vulnerable to binding" Limit.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171588/lesser-immortality">Lesser Immortality</a>
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				<guid>http://nobilis.me/forum/t-171602#post-543375</guid>
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				<link>http://nobilis.me/forum/t-171602/queen-of-sand#post-543375</link>
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				<pubDate>Fri, 24 Jul 2009 15:22:53 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>This seems pretty much like the Sovereign's Gift to me. Is there a meaningful difference?</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171602/queen-of-sand">Queen of Sand</a>
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				<guid>http://nobilis.me/forum/t-171588#post-543316</guid>
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				<link>http://nobilis.me/forum/t-171588/lesser-immortality#post-543316</link>
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				<pubDate>Fri, 24 Jul 2009 14:18:50 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>If they become trapped, that could likely lead to bad things happening while their Siblings get to them in order to free them in the first place.</p> <p>Say you have a fight against an Excrucian (a shard hopefully), who traps you.</p> <p>Now, with full Immortality, you will get out within moments, really.<br /> With this, your side has to waste time and energy to free you, which would allow your enemies to better attack your group.</p> <p>Though I suppose I could give the Duchess Sacrosanct instead, and use the CP to give her Invisibility or something, if it would be important.</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171588/lesser-immortality">Lesser Immortality</a>
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				<guid>http://nobilis.me/forum/t-171590#post-543312</guid>
				<title>Know Threats</title>
				<link>http://nobilis.me/forum/t-171590/know-threats#post-543312</link>
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				<pubDate>Fri, 24 Jul 2009 14:14:27 +0000</pubDate>
				<wikidot:authorName>Axl12</wikidot:authorName>				<wikidot:authorUserId>345327</wikidot:authorUserId>				<content:encoded>
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						 <p>This Gift will still allow Masks to know when others are coming near him, since the place where they are won't contain the Estate of Others, right?</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171590/know-threats">Know Threats</a>
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				<guid>http://nobilis.me/forum/t-171588#post-543296</guid>
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				<link>http://nobilis.me/forum/t-171588/lesser-immortality#post-543296</link>
				<description></description>
				<pubDate>Fri, 24 Jul 2009 13:58:12 +0000</pubDate>
				<wikidot:authorName>Rand Brittain</wikidot:authorName>				<wikidot:authorUserId>107865</wikidot:authorUserId>				<content:encoded>
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						 <p>I'm somewhat inclined to dislike the implications of this Gift; it gives a 2-point discount for introducing a vulnerability that is unlikely to be exploited against a player character, ever. Knowing that they can rely on their Siblings to rescue them from permanent imprisonment, why would any player ever buy the full Immortal instead of this?</p> <br/>Forum category: <a href="http://nobilis.me/forum/c-89734">Hidden / Per page discussions</a><br/>Forum thread: <a href="http://nobilis.me/forum/t-171588/lesser-immortality">Lesser Immortality</a>
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