Pie 22

[17:17:30] <Jane> (Gonna wait for the HG to return with pizza before I start burning through PMP like a drunken sailor. I wants me some Destiny dammit.)
[17:19:23] <Pascale> (And you figure this will help you get Struggle?)
[17:20:59] <HollyhockGod> The army masses, little green men as far as your eyes can see.
[17:21:01] <Jane> (shit if I know, this game's XP system is a baroque mystery to me)
[17:21:14] <Jane> fds;hdsgh she summoned little green army men?
[17:21:17] <Sid> hahaha
[17:21:20] <Jane> that is awesome
[17:21:31] <Pascale> (Xp works like this:)
[17:21:33] <HollyhockGod> They come to conquer the wicked lady of the castle, who rudely tries to beat the hostess at a party game.
[17:21:34] <Pascale> (There is no XP)
[17:21:47] <Pascale> (But if you want to DO something, you state a goal, and you do it)
[17:22:06] <Jane> (I am trying to increase my facility with Persona miracles.)
[17:22:27] <Sid> "Eat lead, Toy Story!" Capone!Sid washes the army men down with a lazy spray of machine gun fire from the ramparts.
[17:22:51] <Pascale> (Right. I guess 'exhaust yourself trying Persona stuff' might be a trivial victory for that?)
[17:23:00] <HollyhockGod> Meanwhile, the other Powers cluster around Kip, who lights up like the summer sun as he raises power.
[17:23:09] <HollyhockGod> He could be putting up the Mantle himself.
[17:24:02] Jane would normally summon up a counter-army of monsters, but today seems like a good time to try flexing a different set of muscles. She waves her scythe over the advancing legion, transforming them into an army of little green trick-or-treaters. (4 PMP)
[17:24:08] <HollyhockGod> Okay, Jane raises the castle, Molly summons her army, Sid shoots things, Kip raises the mantle….
[17:24:23] <HollyhockGod> Hold on, everybody, we need to go one at a time.
[17:24:36] <HollyhockGod> Everybody declares an action, and I rule on what happens.
[17:24:38] <HollyhockGod> Otherwise, chaos.
[17:24:49] <HollyhockGod> Not the fun party chaos, confusing chaos.
[17:24:53] <HollyhockGod> What's Pascale's action?
[17:25:05] <Jane> I thought randomly shouting crazy shit over one another was half the fun of Nobilis!
[17:26:18] <Pascale> Dunno yet.
[17:27:23] <Pascale> I suppose I could quite mundanely hand out sweets to the trick-or-treeters before we are overwhelmed?
[17:28:37] <Jane> Do we have any treats in the castle? Wouldn't having treats just encourage them to mob us?
[17:34:19] <HollyhockGod> Technically they aren't trick-or-treaters until Jane's action resolves.
[17:34:41] <Pascale> If we don't, they'll just trick us.
[17:34:46] <HollyhockGod> Although if Jane says she created the castle with sweets she's probably right.
[17:35:44] <Pascale> Can we please move on? Shouldn't we all be, you know, shouting actions? Declare a flurry or something?
[17:36:29] <Sid> Sid's just going to shoot the army army men as a mundane action, with whatever benefits his Emulation gives him.
[17:37:04] <Jane> well yeah the castle's probably stocked with Halloween stuff, including candy, decorations, and ghosts— it being haunted and all
[17:37:25] <HollyhockGod> Sorry, am slow because yogurting.
[17:37:46] <Jane> also being generally creepy since I can toss that on gratis with the lesser creation
[17:38:11] <HollyhockGod> Shop has gotten busy
[17:38:25] <Pascale> Pascale doesn't generally do things like pulling castles out of the ground, and making armies; she's more about running around scared and apparently overwhelmed, and then winning because she knows one crucial detail you don't.
[17:39:01] <Jane> :D
[17:40:06] <Pascale> Which is, of course, hard to do in an arbitray contest to hold the highest point in the chancel.
[17:40:43] <Sid> Divinations to figure out their secret plans?
[17:42:57] <Pascale> Sure, why not?
[17:44:11] <HollyhockGod> Okay, let's resolve, then.
[17:44:28] <HollyhockGod> The army men become trick-or-treat army men with pumpkin buckets.
[17:44:47] <HollyhockGod> Sid sprays them with gunfire.
[17:45:04] <HollyhockGod> They catch the gunfire in their buckets and eat it. Was that something Isaiah did?
[17:45:57] <HollyhockGod> Pascale determines that Molly's current plan is to melt your castle away in the heat of the summer sun and swarming you in her army mean.
[17:46:06] <Jane> man, what kind of trick-or-treaters dig veggies?
[17:46:24] <Sid> All of them, when it's candy corn.
[17:46:38] <Jane> bastardry
[17:47:21] <Jane> Is Pascale sharing the news? :o
[17:47:35] <Pascale> "Uh, Jaaaaane….. how sun-proof is this castle?"
[17:47:48] <Pascale> "You didn't make it out of, like, vampire, or anything, did you?"
[17:48:02] <Jane> "No… well I guess it depends on how much sun we're talking about."
[17:48:30] <Pascale> "You may want to get started on the preservation…."
[17:48:40] <Pascale> "Molly?"
[17:48:47] <Jane> "Yeah. You two hold 'em off for a few seconds."
[17:48:48] <Pascale> Pascale sticks her head out the turret.
[17:49:03] <Sid> (do we get new actions now?)
[17:49:05] <Pascale> "So as I understand it, what are the rules of this here contest?"
[17:49:43] <Pascale> "Hold the highest point in the chancel when we say stop, or what?"
[17:50:25] Jane raises her hands again, then pauses, waiting to hear Molly's answer with her ridiculously good Aspect 2 hearing.
[17:50:58] <HollyhockGod> Okay, new turn.
[17:51:22] <HollyhockGod> It's mostly until somebody decides it's not worth continuing.
[17:51:28] <HollyhockGod> As a party game the rules are a bit vague.
[17:51:46] <Jane> Okay then. We get to act again?
[17:52:04] <HollyhockGod> Yeah, you can declare new actions.
[17:52:17] <Jane> Cool. Going to be hard to melt the castle with no sun.
[17:52:36] <Pascale> Yes, but that's not the point is it? I'm provoking a reply.
[17:53:07] <Jane> (waits for answer)
[17:53:48] <HollyhockGod> Fine, you get a text message: Hold the hill until the attackers surrender/decide to go inside for pie.
[17:54:07] HollyhockGod doesn't know why he thinks texting is less silly than yelling.
[17:55:37] Jane pushes the sun down over the horizon and brings up a bright, full moon inside the Chancel to replace it, veiling the sky with dark, spooky clouds at the same time. (4 DMP for a Diff 8 Greater Creation, Summoning or Animation)
[17:56:02] <HollyhockGod> Okay, so you've spent 4 TMP and 4 DMP so far?
[17:56:08] <Sid> Sid tosses away his machine gun, and with it, the legend-guise of Capone. Instead, he lays hands on the ramparts of the wall, getting a feel for the solid structure of it, working out the place-ness of it. With a little less effort than it takes to blink, he sends whorls of graffiti spreading from his fingertips, looping along the walls to form protective glyphs and spells of warding. (Lesser Enchantment to make the castle a place the army
[17:56:08] <Sid> men shouldn't go, cranked up to level 5 for free)
[17:56:40] <Jane> 2 AMP (for the big leap earlier), 4 DMP, 4 PMP (for the trick or treatsformations), and 4 TMP (for the Divine Mantle)
[17:57:56] <HollyhockGod> Ah, okay. Pascale?
[17:58:10] <Pascale> What?
[17:58:19] <Pascale> I continue to hand out candy.
[17:58:27] <Pascale> We hold the hill.
[17:58:43] <HollyhockGod> Okay…
[17:58:46] <HollyhockGod> Let me see.
[17:59:24] <HollyhockGod> Molly commands her soldiers to advance, yelling "Push 'em off the hill!"
[18:00:02] <HollyhockGod> Kip lights up like a second sun, beginning to approach a luminosity that hurts to look at.
[18:00:31] <HollyhockGod> Isaiah attempts to turn the castle into a potato.
[18:01:10] HollyhockGod considers how this resolves.
[18:01:27] <Jane> is the castle's castle-ness protected by my Divine Mantle still?
[18:01:42] <Pascale> Are you sustaining the miracle?
[18:02:03] <Pascale> (in which case Sid it can be ignored by Persona)
[18:02:18] <Pascale> Or is it now a perfectly normal castle?
[18:03:10] <Jane> I think it's a perfectly normal haunted castle. Would that mean it's now a haunted, forbidden potato?
[18:03:34] <Pascale> It's about to be a haunted, forbidden baked potato.
[18:03:36] <Sid> Is it still a castle-sized potato, or does it shrink down?
[18:04:05] <Jane> can I interject a Preservation to protect it?
[18:04:22] <Pascale> As your action for the flurry, yeah.
[18:04:36] <Jane> would that interfere with my sky-veiling?
[18:05:18] <Sid> I think so
[18:05:33] <Pascale> Believe so. You'd have to ditch any MP spent on veiling the sky, but you could preserve the castle from both attacks, negating their actions.
[18:05:56] <Jane> OK, I think I'm gonna do that then. Besides, making it spooky full moon night kinda harshes the summer party vibe anyway.
[18:06:18] <Pascale> OK. What kind of preservation are you doing, lesser or greater?
[18:06:56] <Pascale> Lesser is 1 MP, so miracle 5 +4 for your mantle for a total edge of 9
[18:07:09] <Pascale> Will either of their miracles beat that?
[18:07:40] <Jane> I'll just spent 2 DMP then on a sustained Greater Preservation to both sustain the castle's haunted-castle-ness and make the castle impregnable by means of being too spooky to approach (but a fun kind of spooky so as not to ruin the party with nightmarish terror).
[18:07:47] <Jane> that means I'm down a full 6 DMP for the turn?
[18:08:31] <HollyhockGod> Yes.
[18:08:31] <Pascale> I *think* so. Rand can confirm. But I don't think Nobilis 3 *does* turns as such…. it's just a flurry. In a flurry, we can all change our actions and it all resolves at once. The catch being that the MP spent stay spent?
[18:08:54] <Jane> Aspect: 2 (6/8 MP)
[18:08:54] <HollyhockGod> But you can sustain it to protect against baking, so there's that.
[18:08:55] <Jane> Domain: 4 (2/8 MP)
[18:08:55] <Jane> Persona: 1 (4/8 MP)
[18:08:55] <Jane> Treasure: 0 (4/8 MP)
[18:08:57] <Jane> that is where I am now then lol
[18:09:04] <Pascale> And potatoing.
[18:09:32] <HollyhockGod> Okay, Jane abandons darkening the sky to protect the castle, which is not potatoed, but instead is forbidden.[18:09:41] <Jane> Diff 6 miracle + 4 Miraculous Edge means it's effectively a diff 10 miracle? Hm
[18:09:46] <Jane> yeah man that castle is like double-forbidden now
[18:09:56] <Sid> ain't nobody gettin' in
[18:10:24] <Jane> also of note my MP stockpile is goddamn ridiculous.
[18:10:33] <HollyhockGod> Molly's armies begin to move forward with their menacing buckets, but for the moment they're blocked by the walls.
[18:12:22] <HollyhockGod> Kip's summery light threatens to melt the walls as yet, but Jane's halloweeny forbiddenance currently protects you up on the battlements from feeling it.
[18:12:27] <HollyhockGod> Next actions?
[18:13:01] <Sid> Hmm. This isn't working. Is "the sense of fun that the other side is getting out of this game" a valid target for enchantments?
[18:13:17] <Pascale> Wait, what about Sid's mircale?
[18:13:24] <Pascale> To make this a place thie other guys shouldn't go?
[18:13:42] <Sid> Mine's just kinda stacked on top of the preservation, I guess. I think I'm going to abandon it.
[18:14:06] <Pascale> Well it could kill off their army. But OK.
[18:14:20] <Jane> How the hell strong is his light to be having an effect through my Greater Preservation? O_o
[18:14:53] <Pascale> Your preservation didn't negate the sun, you just protect our castle.
[18:15:03] <HollyhockGod> Yeah, it's still happening.
[18:15:07] <Pascale> Where possible conflicting miracles stay 'true'
[18:15:09] <Jane> yeah, from being melted like a candle
[18:15:11] <HollyhockGod> He's sustaining.
[18:15:15] <Jane> if it's melting, it's not really a castle
[18:15:22] <HollyhockGod> It isn't melting.
[18:15:26] <Pascale> Right. So he's *still trying* to melt it
[18:15:29] <HollyhockGod> But it will if you drop your preservation.
[18:15:30] <Pascale> But you're holding it up.
[18:15:34] <Jane> ah
[18:15:45] <Jane> so he's just kind of playing chicken with miracle sustainment, then
[18:15:59] <Pascale> And running you out of actions; you can only do two things at cone.
[18:16:01] <Pascale> once
[18:16:30] <Sid> Rand, can I zap their fun with an Enchantment?
[18:16:38] <HollyhockGod> Yes.
[18:16:44] <HollyhockGod> Although the manners of that is questionable.
[18:16:52] <Jane> Yeah, but by the same token, -he- can only do two things at once too.
[18:17:01] <Pascale> Zap their desire to continue?
[18:17:05] <Pascale> Jane: Yes.
[18:17:12] <Sid> Yeah. Sid's manners never really were the best.
[18:17:30] <Jane> (Also I think you'd be fighting my miracle if you went after the fun of the ones near the walls— the waves of terror this thing is throwing off are fun-terror, like a haunted house at an amusement park)
[18:17:49] <Jane> (Halloween: All in good fun.)
[18:17:56] <HollyhockGod> He really only needs to send the three Powers inside for pie.
[18:18:14] <Sid> Sid takes a deep breath, and breathes the psychic equivalent of Los Angeles smog on a bad day over the battlefield, sooting up any fun that might be being had over there.
[18:18:14] <HollyhockGod> It's the North Wind and the Sun strategy. Only in reverse.
[18:18:36] <Jane> Meanwhile, I think I am going to do something about Kip
[18:18:47] <Jane> leaving Pascale to handle any troubleshooting that may be necessary
[18:19:40] <Pascale> Would it be more entertaining if I were more active?
[18:20:27] <Jane> Lesser Creation + Lesser Preservation: Skeletal hands burst up from the ground beneath Kip and start dragging his shiny ass down into the earth with amazing strength. (Not sustaining this, so they'll just be regular dragging skeletal arms next turn)
[18:20:35] <Pascale> Because I think we've got it covered for now.
[18:20:45] <Jane> (Naw just continue being Pascale-ish)
[18:21:09] <Jane> (it's just, you know, I'm fully tied up now, so if they start raining squash on us you're the only one who can do anything about it)
[18:21:11] <HollyhockGod> Hm.
[18:21:23] <Pascale> (Sure!)
[18:21:29] <HollyhockGod> "Retreat!" cries Molly on her bullhorn. "Return to base for emergency pie!"
[18:21:37] <Jane> (I'm assuming he's not bright enough to keep shining right through the ground)
[18:21:58] <HollyhockGod> The army men begin a full march back to barracks, with your opponents in the lead.
[18:22:31] <Jane> "Woo!" Jane releases her various miracles, presumably leaving Kip only dragged into the ground up to the knees or so, and holds one up for Sid.
[18:22:32] <HollyhockGod> "I WANT THAT PIE EATEN BEFORE THEY GET BACK!" yells Molly. "NO MERCY!"
[18:22:32] <Pascale> Pascale enjoys some watermellon.
[18:22:34] <Jane> ^5
[18:23:02] <Sid> High five, celestial bros.
[18:23:17] <Sid> Now let's go see what Canaan's up to.
[18:23:17] <Pascale> "Man. Sid plays *to win*."
[18:23:49] <Sid> "I was just saving Molly the embarrassment!"
[18:24:02] <Jane> "Hey!" Jane frowns over the parapet. "Man Sid you just won us out of pie. But… I guess we maybe learned something about defense today."
[18:24:48] <Sid> "Was it 'the best defense is Halloween?'"
[18:24:55] <HollyhockGod> In the end, Molly saved you a slice of pie after all.
[18:25:01] <HollyhockGod> It tastes like broccoli.
[18:25:06] <Jane> d'auugghh
[18:25:18] <Sid> We have been outwitted. ;_;
[18:25:25] <Jane> Veggie revenge in the end :(
[18:25:33] <Pascale> "Hey, uh…."
[18:25:45] <Pascale> "Sorry I didn't *seem* too useful before, but… um…
[18:25:58] <Pascale> "Can I make it up to you with the pie I secreted earlier?
[18:26:16] <Jane> Pascale = Team MVP
[18:26:46] <Jane> I guess I should go see if Molly wants to keep the castle or if I ought to demolish it. Maybe a haunted castle would be useful for training maneuvers?
[18:26:47] <Pascale> And Pascale produces The Good Stuff from a cooler hidden under her chair.
[18:28:59] <HollyhockGod> Molly will buy the castle off you for six trays of baked goods.
[18:29:56] <Pascale> Vegitarian, naturally.
[18:29:57] <HollyhockGod> Hm, as conflicts go, that wasn't terrible.
[18:29:59] <Sid> Sid is a creeper and goes to stalk Canaan some more, plate of pie in hand. It's not that there's a sexual attraction there–not mostly, at least. It's his Estate that finds him so interesting. Whatever glimpse of fragile, damaged beauty he saw in Canaan, the Bad Side of Town likes it.
[18:30:32] <HollyhockGod> I think Holden's huge MP pool is turning out to be really good but not completely broken.
[18:31:03] <Jane> Sold!
[18:31:37] <Jane> I blew most of my DMP on a derp, but still had enough left to work with… I think the big thing is that my huge useless Treasure pool makes it really easy for me to wind up Divine Mantle whenever I want
[18:31:56] <Pascale> Yeah. It's intentional.
[18:31:57] <HollyhockGod> Meanwhile, Canaan proves possible to talk to when you can get a moment with him, but in general that interaction deserves more attention than I can spare right now.
[18:32:10] <HollyhockGod> Speaking of what I can spare, can someone else put the log up tonight?
[18:32:20] <HollyhockGod> I'm on the tablet.
[18:32:28] <Pascale> "You believe those two?" Pascale grins at Canaan and Sid, turning to Paolo.
[18:32:42] <Pascale> "… so why do you think Molly actually arranged all this?"
[18:32:48] <Jane> god help us all if I ever manage to push Domain up to 5 and can dump all that into Divine Mantle, because I don't really see a situation where I ever turn that thing on at anything less than full power
[18:32:57] <Sid> (I think I can get the log)

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